Maximum Texture is an advanced seamless texture generator based on artificial intelligence pattern finder method. Maximum Texture is programmed by Main Core Framework and using different methods of recognize and collecting the pattern of source images and seed them in a final seamless texture using data implanting sub-system processing. When the AI system find a new pattern in an image and after the implanting the data, it render a prototype texture and in the next level AI will review the prototype texture to see if it is suitable for a seamless texture or not. If so, AI will send the implant data and source image to create a high resolution seamless texture. Artificial intelligence in Maximum Texture is acting as a human eye by looking at the pattern in and calculate the repeating layers on the texture.
Although the AI can recognize almost every known pattern in the textures, but it will be need the help of developers and programmers to give the AI Core new patterns. For this, Main Core Technology will update the AI Engine and AI Core every 30 or 40 days to help it finding new patterns faster. Also the pattern library system will updated every week with new built-it patterns and help the AI engine to skip the pattern finding level by using these ready-to-use patterns. With all of these tools and update packages, designers and texture experts will never need to do anything but drag and drop the source image in the software and use a seamless texture. If AI engine find a new pattern in a source image, it will be saved in the software database to use for future texture generating projects.
Maximum Texture is the first AI-Based seamless texture generator and all the technologies come with it including AI Engine, AI Core, System Software, Seeding method and rendering engine is done by Main Core Technology team.